5 Team Round Robin Schedule with Byes

Five teams, five rounds, one bye each: every team plays four games, two at home and two away, and rests exactly once.

No names yet? Set the number of teams instead: the schedule uses Team 1, Team 2… and you can print it with blank score boxes.

Scoring and tiebreaks

5 teams · 5 rounds · 10 games

Enter results as games finish: the standings update as you type.

Round 1

  1. HTeam 2Team 5A
  2. HTeam 3Team 4A

Bye: Team 1

Round 2

  1. HTeam 5Team 3A
  2. HTeam 1Team 2A

Bye: Team 4

Round 3

  1. HTeam 3Team 1A
  2. HTeam 4Team 5A

Bye: Team 2

Round 4

  1. HTeam 1Team 4A
  2. HTeam 2Team 3A

Bye: Team 5

Round 5

  1. HTeam 4Team 2A
  2. HTeam 5Team 1A

Bye: Team 3

Five teams can’t all play at once, so a 5 team round robin takes five rounds with one team resting each time. Every team plays the other four exactly once, two at home and two away, and gets exactly one bye.

The five rounds

Round Game 1 Game 2 Bye
1 2 v 5 3 v 4 1
2 5 v 3 1 v 2 4
3 3 v 1 4 v 5 2
4 1 v 4 2 v 3 5
5 4 v 2 5 v 1 3

This is the Berger table for six with team 6 as the bye, which is how FIDE’s tables handle an odd count. The first-named team is home.

Fitting it into one session

With two courts or tables, each round is one time slot and the event takes five slots. With one court, each round becomes two slots (put 1 in At the same time): ten games back to back, and the team on a bye gets a longer rest. If the session is short, set Rounds per day to split it over two evenings; the print puts each day on its own page.

A fair table with byes

Because every team plays the same four games, points compare directly and nobody gains from the bye. The table shows games played (P), so mid-event you can see who has a game in hand. When two teams finish level, head-to-head comes first, then score difference. For a closer contest, the Double round robin format gives ten rounds and two byes each.

Round Robin GeneratorSomeone shared their result

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