1 Minute Timer

Sixty seconds, ready to start: a ping 10 seconds before the end, then the alarm. Tick Repeat to run one round every minute.

1:00

Ready

Set a time
Display and sound
Colour

Shortcuts: Space start/pause · R reset · + add a minute · F full screen · M mute · Esc stop the alarm

What a one-minute timer is good for

A minute is short enough to feel like a challenge and long enough to get something done. Common uses:

  • Speaking practice. Give yourself one minute to explain an idea, answer an interview question or introduce yourself. The ping 10 seconds before the end tells you to land your last sentence.
  • Minute papers in class. The minute paper is a quick feedback technique described in Angelo and Cross’s Classroom Assessment Techniques (1993): at the end of a class, students briefly write down the most important thing they learned and the question they still have. Put the timer on the projector so everyone sees the same minute.
  • Games. Party games built on 60-second challenges, word games and quick-fire rounds need a timer everyone can hear. Choose the buzzer for a noisy room.
  • Exercise. Planks, wall sits and stretches are often counted in minutes. For rounds that start every minute on the minute, tick Repeat: the timer rings once at each minute and keeps going.

Using repeat for minute-by-minute rounds

With Repeat on, the status line shows the round number and when the current round ends. The next round is timed from the exact end of the last one, not from when the alarm finished, so rounds never slip. Pause stops the round where it is, and Reset returns to round 1.

Tips

Press F for full screen so the digits fill the screen, and M to mute if you only need the display. If you need 30 or 90 seconds instead, tap 30 s or type the time in the boxes: 90 seconds becomes 1:30.

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