Tracking Aim Trainer

Follow a target that strafes, stops short and reverses like an opponent in a shooter. Every moment your crosshair stays on it counts.

Pick a drill

Click the targets as fast and as accurately as you can.Tap the targets as fast and as accurately as you can. Each run lasts 30 seconds; the bests on the cards are for 30 s runs with medium targets.

Target size
Duration
Mouse
Cursor or pointer lock: which to use?

Cursor (the default): your mouse pointer becomes the crosshair and hits land exactly where it is, with the same pointer speed and acceleration as your desktop. Nothing is captured, so you can leave at any time.

Pointer lock (desktop): the page captures the mouse, hides the pointer and moves the crosshair by the raw mouse movement times the sensitivity, like a first-person game. Your browser asks nothing, but shows how to release the mouse: press Esc, which also stops the run. Where the browser allows it, mouse acceleration is switched off.

Phones and tablets: tap the targets. In Tracking, keep your finger on the moving target.

How the Tracking drill works

After the 3-2-1 intro a single target starts moving. It holds a steady sideways speed for a moment, then speeds up, slows down or turns back, and it rises and sinks slowly as it goes. Keep your crosshair inside it. A white ring and a soft click tell you when you’re locked on, and the counter at the top shows how much of the run you’ve held it so far.

Setting Tracking on this page
Target speed 14% to 44% of the arena width per second
Speed changes every 0.4 to 1.4 seconds, reversing more often than not
Vertical drift a slow bob, 6% to 14% of the arena height above and below the middle
Target size 115% of the size you picked
Score 100 points per second on target

Reading your Tracking results

  • On target is time on target divided by the run’s length. Its chart has one point per sixth of the run, so a dip late in the run stands out from a slow start.
  • Longest lock is your longest stretch without losing the target, a sign of how well you follow the direction changes.
  • Where your crosshair sat samples your position about ten times a second, turned so that the target is heading right. Dots to the left of the middle mean you were trailing; dots to the right mean you were leading it.

How the time is measured

Between two checks, the time counts as on target when the crosshair was inside the target at the first check. In browsers that support the pointerrawupdate event, which the Pointer Events Level 3 standard says browsers should send “as soon as possible”, mouse movement is read at that rate; elsewhere the regular pointer events are used (as of September 2026, pointerrawupdate is not in every major browser).

For clicks on static targets instead, try Gridshot or Flick.

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