HOTAS Tester: Stick, Throttle and Rudder Pedals at Once

See every device of a hands-on-throttle-and-stick setup side by side, check each hat and button, and test the throttle and rudder axes for spikes.

Connect your stick, throttle and pedals, then move each one

Each part of a HOTAS set is its own USB device: plug them all in, then move or press something on each so the browser shows it. Browsers only reveal a device once it sends input. Nothing is sent anywhere.

Connected devices

    Stick

    X –
    Y –

    Twist
    –
    Throttle
    –

    Twist and throttle axes differ between sticks: choose Find and move the control.

    Hat switches

    ↑Up↗Up-right→Right↘Down-right↓Down↙Down-left←Left↖Up-leftCentred
    Push a hat switch

    Chrome and Edge report a hat switch as one axis with a value for each of its 8 directions; the tester decodes it. Push every hat into all 8 directions: each one gets a mark.

    Buttons 0 pressed

    Numbers start at 1, as in Windows' game controller settings and most games' binding screens. Press every button once: each one gets a mark.

    All axes

    Health tests

    1. Centre and drift

    Let go of the stick and measure where it settles, how much it jitters and which deadzone hides it. Pass: under 5% of full travel. Warning: 5–10%. Fail: 10% or more.

    Not run yet.

    2. Full range

    Push the stick into every corner and round its edge a few times, then let go. Checks that it reaches the end of travel in all four directions (square gates reach the corners too).

    Not run yet.

    3. Axis smoothness

    Move one axis (throttle, twist, a slider or rudder pedals) slowly from one end to the other over 2–3 seconds. Finds spikes, jumps and dead spots, the signs of a worn potentiometer.

    Not run yet.

    Joystick health report

    Selling or buying a used stick or HOTAS? Run the tests, press every button and hat direction, then tap Share result and send the link.

    Connect a joystick to start the report.

    One page for the whole set

    HOTAS stands for hands on throttle and stick: a joystick for your right hand, a throttle for your left, often rudder pedals for your feet, each covered in buttons and hat switches so you never let go. To a browser, each part is a separate game controller. This page shows all of them together: the device list at the top, one hat rose per hat switch, and one button grid per device.

    A test plan for a HOTAS

    1. Connect everything and wake each device. Move or press something on each part: browsers only list a device after it has sent input.
    2. Pick the stick. The tester picks the device that looks like a joystick; change it in the Stick device menu if needed. The twist and the throttle can be on any device: press Find and move the control.
    3. Buttons and hats. Work through every button on every device, and push each hat into all 8 directions. Thrustmaster’s T.16000M FCS HOTAS, for example, has 30 buttons and 2 hats across stick and throttle (Thrustmaster); the report counts them per device.
    4. Centre and range for the stick.
    5. Axis smoothness for the throttle levers, rudder pedals, toe brakes, sliders and rotaries, one at a time.

    Big button counts

    Some throttles and sticks report more than 32 buttons. Chrome and Edge only pass on the first 32 per device (Chromium source), and the tester says so when a device hits that limit; Firefox shows the rest. Each device’s grid numbers buttons from 1, as games and Windows’ game controller settings do, so a faulty button is easy to find in your bindings.

    Joystick TesterSomeone shared their result

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